
It’s all perfectly logical! Image: Bungie/Activision It’s confusing as hell! See, you can bring the stuff you’ve bought, just not the virtual cash, or the expansions. And if you own an expansion on one platform, but you want to move to another platform? Tough luck, as the quest content in each expansion can only be played on the platform where you paid for it, even though your season pass can be used anywhere. That way you can play on PC and then pick up where you left off on PlayStation 5, but you can’t play against someone on PC while you’re on PlayStation 5 - at least, not yet. Cross-play is coming later this year, and currently, you can link accounts to enable cross-save. The problem is that the implementation of these ideas is almost always more complicated than expected. If you can invite someone playing on Xbox to join you, that means the game has cross-play. So if you get to level five in a game on your phone, and you begin to play that game on your Switch, cross-save support means you’ll be level five there as well. Cross-save is when your in-game progress and gear can be accessed on more than one platform. This is an increasingly frustrating problemĬross-play is when you’re playing a game on one console or the PC, and you can play against folks on another platform. Nowhere is the tension more apparent than the issue of cross-play and cross-save support in games. Today, the walls between the PlayStation, Xbox, Nintendo, and PC gaming ecosystems have never been thinner, but that has led to some unexpected problems. The gaming industry is in an incredibly awkward place right now, stuck between the old system of selling hardware by pushing exclusives, and the new reality of players expecting their entertainment to travel with them across different platforms.
